#include "Header.idl"
#include "Quaternion.idl"
#include "Vector3.idl"

struct Imu
{
    Header header;
    Quaternion orientation;
    double orientation_covariance[9];
    Vector3 angular_velocity;
    double angular_velocity_covariance[9];
    Vector3 linear_acceleration;
    double linear_acceleration_covariance[9];
};
